There are two main problems with these shots. Firstly
the sky is a very boring white (especially as the script
states that this scene takes place at sunset!) and secondly
the building we're using as the Count's lair has its door
covered with metal sheeting.
So how can these be improved? The solution is fairly
simple, if a little time-consuming. I sent a still shot
of the Count's lair over to Steven McCombe, who sent back a
retouched image with a wooden door hiding the metal sheeting.
Next I replaced the skies with images rendered with
Terragen,
and finished up by altering the colouring of the
scene to match the sky. Here's what the new enhanced
shots look like:-
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